Extreme values on brush parameters no longer break brushes.Quick save is now always available in VR – if the file hasn’t previously been saved, a filename will be generated.Select all no longer selects hidden content.Duplicating a group with hidden layers will no longer duplicate the hidden content within the group.Pressure is now enabled by default for the Buildup, Paint, Crease, and Smooth tools.Updates to various text and tooltips across the app.The Export menu polygon count slider now remembers the polygon count when switching between tris and quads.On export, moving the polygon count slider to maximum now turns off decimation which results in more accurate and faster exports.Changed how export menu sliders work to allow more granular control.Improvements to decimation performance and behavior.Added a new stamp to the default stamp set.Improved handling of incorrectly formatted/organized USD files.Imported meshes are now included in exports alongside clay.Updated haptics to work with Quest 2 controllers. Improved support for VR headsets, especially Pico.Closing Modeler will now ask if you want to save before exiting.When enabled, this keeps your scene parallel with the horizon in VR. Added a “Keep upright” option to Preferences > Spatial.Added support for some CAD file formats:.Added support for Quest Pro with haptics.Adjust whether to prioritize uniform triangles or concentrate polygon density in areas of high detail. Added an Adaptive Factor slider in the Export menu.Doublesidedness doesn't impact converting to clay. Doublesided mesh import is now supported with USD files.Convert to clay now handles both manifold and non-manifold meshes.While VR is paused, a button appears on desktop to re-enable VR. To manually turn off VR, press ESC while in VR mode. Added the ability to manually pause and unpause VR.
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